Skip to main content

Module combat

Module combat 

Source
Expand description

Client for the combat service: HTTP access, a live WebSocket connection and Replica, which gives frontends instant (predicted) feedback.

Modules§

live
Following a combat live, over its WebSocket.

Structs§

CombatClient
The combat service’s client: combats and planned encounters.
Replica
A client’s local copy of a combat, for optimistic UIs.

Enums§

Received
What a message from the server did to a Replica.