Expand description
Rules text: spells’ and conditions’ full descriptions, kept like monsters in a shared library (the SRD) and per campaign (homebrew), and looked up by name, e.g. for a spell on a character sheet or an effect in a fight.
Structs§
- Condition
Text - A condition, such as Prone, or any other named effect worth describing.
- Entry
- A stored piece of rules text: server-assigned metadata plus the text.
- Spell
Text - A spell as the books describe it. Everything but the name has a default, so a homebrew spell needs only what it has.
Enums§
- Rules
Text Error - Why a spell or condition can’t be kept.
Traits§
- Rules
Text - Something kept as rules text: what it’s called and where it’s from.
Functions§
- named
- The one called
name(any case), preferring the campaign’s own to the shared library’s.
Type Aliases§
- Condition
Entry - A stored condition.
- Spell
Entry - A stored spell.