pub struct Config {
pub services: Option<ServicesConfig>,
pub limits: Limits,
pub listen_url: Option<String>,
}Expand description
Where the other services are, the limits, and where to listen for other instances’ events.
Fields§
§services: Option<ServicesConfig>The other services to use, as this service itself. None uses
none: sheets are left alone, and monsters can’t be added by id.
limits: LimitsHow much a campaign may keep, and how many may watch a combat.
listen_url: Option<String>The database to LISTEN on, by a connection of its own (see
edda_server::direct_database_url); None takes one from the
pool, which works unless the pool goes through PgBouncer.
Trait Implementations§
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impl Freeze for Config
impl RefUnwindSafe for Config
impl Send for Config
impl Sync for Config
impl Unpin for Config
impl UnsafeUnpin for Config
impl UnwindSafe for Config
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