pub struct LiveCombat { /* private fields */ }Expand description
A combat in memory: its state, and the feed its watchers get.
Implementations§
Source§impl LiveCombat
impl LiveCombat
Sourcepub async fn snapshot(&self, store: &Store) -> Result<CombatSnapshot, ApiError>
pub async fn snapshot(&self, store: &Store) -> Result<CombatSnapshot, ApiError>
The latest state, including events appended by other instances.
Sourcepub async fn subscribe(
&self,
store: &Store,
) -> Result<(CombatSnapshot, Receiver<LoggedEvent>), ApiError>
pub async fn subscribe( &self, store: &Store, ) -> Result<(CombatSnapshot, Receiver<LoggedEvent>), ApiError>
A snapshot plus a receiver for every event after it.
Auto Trait Implementations§
impl !Freeze for LiveCombat
impl !RefUnwindSafe for LiveCombat
impl Send for LiveCombat
impl Sync for LiveCombat
impl Unpin for LiveCombat
impl UnsafeUnpin for LiveCombat
impl UnwindSafe for LiveCombat
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